No Gatekeeping

I needed to package scattered student knowledge into one practical interface people could use immediately.

SELF-INITIATEDDIGITAL PRODUCT2026

No Gatekeeping hero

The Challenge

Design students often rely on scattered channels for essential resources, so valuable knowledge stays gated by social proximity. The challenge was to build a single platform that feels immediately useful without becoming another overloaded directory. The product needed to be fast to scan, practical to revisit, and clear for first-year students.

The Approach

I designed the information architecture around real student tasks: finding tools, finding local services, and learning from curated references. Navigation, labels, and section logic were shaped to reduce decision fatigue and keep momentum high during short visits. The UI favors function-forward clarity so the platform behaves like infrastructure, not a showcase.

The Decision

The key decision was to treat curation itself as product design. By reducing friction between intention and result, the platform operates like a public utility rather than a static resource list. That choice reinforces the project mission: design knowledge should be transferable, not guarded.

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